![]() First off the way it hits the ground, and projectiles go searching for enemies. Flame Hammer does a couple things I dont like. Flame Hammer is a great skill, but when testing it I saw a few issues. Let me make sure people know this is based on my play style, and what seemed to be more effective. Why not use Flame Hammer instead of Emberquake? this is why i love to have forcefield as the only charge skill. when you shield bash into 10+ enemies the chances of this going off at 15% are very high, and you will constantly see "absorbed" spammed on your screen from enemy hits.Ĭharge of Reconstitution: 15/15 points - heals anyone? the great thing about this is, if you get low, and cast forcefield, forcefield protects you from further damage, while this heals your missing life. this plus forcefield are pretty much god mode. ![]() its great to have and i recommend nobody skip it.Īegis of Fate: - 15/15 points - AMAZING skill. With five points in this, this just helps with those champion mobs and bosses really. Immobilization Copter: 5/15 points - this is an amazing skill. Also shields allies which helps the squishier classes. Awesome if it works, but with this build you wont really notice when it doesnt.įorcefield: 15/15 points - this skill will help keep you in god mode if you keep this up and have Aegis of Fate constantly going off. ![]() But this should give roughly a 5% chance when an enemy is killed to fully fill your charge up. It makes it kind of annoying that the skill points don't even out. must have.Ĭharge Domination: 6/15 points - this is really just one of those moments where I don't know where to put my final few points. the skill adds armor and gives great damage reduction.įire and Spark: 15/15 points - adds fire damage which only buffs your emberquake. Also get a nice armor boost at tier 3.īulwark: 15/15 points - required for anyone going tank build. The little bot follows you around, heals, and regens mana within a certain area. Healing Bot: 15/15 points - the skill name says it all. Has a large hit area, and is an easy grab. Those annoying enemies later on with shields? One hit with this breaks them and makes for easy kills. Onslaught into a group and emberquake them to death!Įmber Hammer: 1/15 points - Must have skill. Very accurate movement and amazing debuff. Onslaught: 15/15 points - Replacement for shield bash. KEEPING THIS UP AT LATER LEVELS REQUIRES A LOT OF MANA POTS!!!!! I cannot stress that last part enough :P Its rough, but to me worth it. Works really well with shield bash, where you shield bash into large groups, and emberquake in the middle. My advice is to use whatever kills the fastest up until that point, and respec into this if you want to try it.Īlso note that this is based off a final min/max build, meaning yes I will use a respec potion in the future to get rid of skills that i dont think are necessary, but required now that theres no respec.Īt level 69 - able to solo level 105 maps fairly easy.Įmberquake: 15/15 points - Great skill that hits multiple mobs, as well as can do multiple hits on single target mobs and bosses. Leveling into this build is a lot harder. Yes I've used respec potions and will continue to do so. I think this is a pretty solid build, please critique it and give feedback. A friend of mine was asking me for some tank engineer ideas, and it was actually the first class I started in the game.
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